Showing 161 - 180 of 529

161

Shading-Interval Constraints for Normal Map Editing
Zou, Shiming ; Zhang, Hongxin ; Granier, Xavier ; et al.
SIGGRAPH ASIA Sketch Program. :23-23

Seoul, South Korea Normal map Normal from Shading Paint-based interface Normal map; Normal from... ACM: I.: Computing Metho...
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162

Geometric Modelling, Dagstuhl 2008 (Special Issue of Computing Vol.86 (2-3))
Hahmann, Stefanie ; Farin, Gerald ; Peters, Jörg ; et al.
Springer Verlag. :71-268

Geometric Modeling I.3.5 Computational Geom... [INFO.INFO-GR]Computer S... Graphics [cs.GR] [INFO.INFO-CG]Computer S... Computational Geometry [...
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163

Design with free-form splines over irregular meshes
Hahmann, Stefanie ; Bonneau, Georges-Pierre ; Barbier, Sébastien ; et al.
ASME Conference on Engineering Systems Design and Analysis 2008. :155-162

Haifa, Israel quad meshes arbitrary topology Geometric modeling interpolation I.3.5 Computational Geom...
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164

Bicubic G1 interpolation of arbitrary quad meshes using a 4-split
Hahmann, Stefanie ; Bonneau, Georges-Pierre ; Caramiaux, Baptiste ; et al.
GMP 2008 - 5th International Conference on Geometric Modeling and Processing. :17-32

Hangzhou, China arbitrary topology G1 continuity Bézier surfaces 4-split interpolation
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165

Multiresolution Analysis
Bonneau, Georges-Pierre ; Elber, Gershon ; Hahmann, Stefanie ; et al.
Leila De Floriani and Michela Spagnuolo. Shape Analysis and Structuring. :83-114

I.3.5 Computational Geom... [INFO.INFO-GR]Computer S... Graphics [cs.GR] [INFO.INFO-CG]Computer S... Computational Geometry [...
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166

Generic Adaptive Mesh Refinement
Boubekeur, Tamy ; Schlick, Christophe ; Visualization and manipulation of complex data on wireless mobile devices (IPARLA) ; et al.
Nvidia. GPU Gems 3. :93-104

mesh refinement adaptive tesselation displacement mapping real-time geometry synth... GPU technique ACM: I.: Computing Metho...
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167

Surfaces implicites
Cani, Marie-Paule ; Galin, Eric ; Virtual environments for animation and image synthesis of natural objects (EVASION) ; et al.
Dominique Bechmann and Berbard Péroche. Informatique Graphique. :163-181

ACM: I.: Computing Metho... I.3: COMPUTER GRAPHICS I.3.5: Computational Geo... [INFO.INFO-GR]Computer S... Graphics [cs.GR]
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168

MRI left ventricle segmentation and reconstruction for the study of the heart dynamics
Colantonio S ; Moroni D ; Salvetti O
SSPIT, IEEE.5th Symposium on Signal Processing and Information Technology, pp. 213–218, Athens, December 18-21, 2005
info:cnr-pdr/source/autori:Colantonio S.; Moroni D.; Salvetti O./congresso_nome:SSPIT, IEEE.5th Symposium on Signal Processing and Information Technology/congresso_luogo:Athens/congresso_data:December 18-21, 2005/anno:2005/pagina_da:213/pagina_a:218/intervallo_pagine:213–218

I.4.9 Applications Fuzzy Clustering I.5.1 Models I.5.2 Design Methodology I.3.5 Computational Geom... Cardiac MRI
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169

Constrained Multiresolution Geometric Modeling
Hahmann, Stefanie ; Elber, Gershon ; Laboratoire de Modélisation et Calcul (LMC - IMAG) ; et al.
Neil A. Dodgson; Michael S. Floater; Malcolm A. Sabin. Advances in Multiresolution for Geometric Modelling. :119-142

I.3.5 Computational Geom... [INFO.INFO-GR]Computer S... Graphics [cs.GR]
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170

Sparse representation of terrains for procedural modeling
Guérin, Eric ; Digne, Julie ; Galin, Eric ; et al.
Computer Graphics Forum. 35(2):177-187

inverse procedural terrain synthesis terrain amplification sparse representation procedural modelling terrain modelling
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171

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172

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173

Geometric Modelling, Dagstuhl 2002
Hahmann, Stefanie ; Brunnett, Guido ; Farin, Gerald ; et al.
Springer Verlag. :1-246

I.3.5 Computational Geom... [INFO.INFO-GR]Computer S... Graphics [cs.GR] [INFO.INFO-CC]Computer S... Computational Complexity...
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174

Real-Time Point Cloud Refinement
Guennebaud, Gael ; Barthe, Loic ; Paulin, Mathias ; et al.
Symposium on Point-Based Graphics. :41-49

Zurich, Switzerland Point Based Graphics Subdivision Surfaces Real Time Rendering Splatting ACM: I.: Computing Metho...
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175

Animation‐Aware Quadrangulation
Giorgio Marcias ; Nico Pietroni ; Daniele Panozzo ; et al.
Computer graphics forum (Online) 32 (2013): 167–175. doi:10.1111/cgf.12183
info:cnr-pdr/source/autori:Marcias G.; Pietroni N.; Panozzo D.; Puppo E.; Sorkine O./titolo:Animation-aware quadrangulation/doi:10.1111%2Fcgf.12183/rivista:Computer graphics forum (Online)/anno:2013/pagina_da:167/pagina_a:175/intervallo_pagine:167–175/volume:32
Computer Graphics Forum

Surface Solid and object represe... Curve solid 0202 electrical engineer... surface
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176

CGALmesh: a Generic Framework for Delaunay Mesh Generation
Jamin, Clément ; Alliez, Pierre ; Yvinec, Mariette ; et al.
ACM Transactions on Mathematical Software. 41(4):24-24

mesh optimization isosurface extraction Delaunay refinement Mesh generation ACM: I.: Computing Metho... I.3: COMPUTER GRAPHICS
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177

Sketching Folds: Developable Surfaces from Non-Planar Silhouettes
Jung, Amaury ; Hahmann, Stefanie ; Rohmer, Damien ; et al.
ACM Transactions on Graphics. 34(5):155-155

Shape Modeling sketch-based modeling developable surfaces non-planar silhouettes folds generation ACM: I.: Computing Metho...
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178

WorldBrush: Interactive Example-based Synthesis of Procedural Virtual Worlds
Emilien, Arnaud ; Vimont, Ulysse ; Cani, Marie-Paule ; et al.
ACM Transactions on Graphics. 34(4):11-11

virtual worlds interactive modeling inverse procedural model... computer graphics painting systems ACM: I.: Computing Metho...
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179

Stable Constrained Dynamics
Tournier, Maxime ; Nesme, Matthieu ; Gilles, Benjamin ; et al.
ACM Transactions on Graphics. 34(4):132-132

Continuum mechanics Constraints Dynamics Simulation Physically based animati... Lagrange Multiplier
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180

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