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21

Chapter 3: Grand Challenges for 3D on the Web: 3.3: Production and Protection of Shared 3D Content Online.
Potenziani, Marco ; Callieri, Marco ; Dellepiane, Matteo ; et al.
Foundations & Trends in Computer Graphics & Vision; 2018, Vol. 10 Issue 4, p261-264, 4p

WEBGL (Computer program... INTERNET content managem... THREE-dimensional modeli... JAVA applets WEB browsers
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22

Chapetr 1: Introduction.
Potenziani, Marco ; Callieri, Marco ; Dellepiane, Matteo ; et al.
Foundations & Trends in Computer Graphics & Vision; 2018, Vol. 10 Issue 4, p245-248, 4p

THREE-dimensional modeli... WEB development COMPUTER software INTERNET content managem... VRML (Computer program l... WEBGL (Computer program...
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23

Globe Based 3D GIS solutions for Virtual Heritage.
Scianna, A. ; La Guardia, M.
International Archives of the Photogrammetry, Remote Sensing & Spatial Information Sciences; 2018, Vol. 42 Issue 4/W10, p171-177, 7p

GEOSPATIAL data WEBGL (Computer program... BUILDING information mod...
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24

An Evaluation of HTML5 and WebGL for Medical Imaging Applications.
Min, Qiusha ; Wang, Zhifeng ; Liu, Neng
Journal of Healthcare Engineering; 8/29/2018, p1-11, 11p

HTML (Document markup la... WEBGL (Computer program... DIAGNOSTIC imaging WIDE area networks LOCAL area networks
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25

VR Interactive Feature of HTML5-based WebVR Control Laboratory by Using Head-mounted Display.
Quan Ye ; Wenshan Hu ; Hong Zhou ; et al.
International Journal of Online Engineering. 2018, Vol. 14 Issue 3, p20-33. 14p.

Virtual reality in engin... WebGL (Computer program... Virtual reality in educa... Online education Engineering education Web browsers
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26

Immersive and interactive virtual reality applications based on 3D web browsers.
de Paiva Guimarães, Marcelo ; Dias, Diego Roberto Colombo ; Mota, José Hamilton ; et al.
Multimedia Tools & Applications; Jan2018, Vol. 77 Issue 1, p347-361, 15p

VIRTUAL reality THREE-dimensional imagin... WEB browsing WEBGL (Computer program... SYNCHRONIZATION
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27

General-Purpose Computation on GPUs in the Browser Using gpu.js.
Sapuan, Fazli ; Saw, Matthew ; Cheah, Eugene
Computing in Science & Engineering; Jan/Feb2018, Vol. 20 Issue 1, p33-42, 10p

GRAPHICS processing unit... GPSS (Computer program l... WEB browsers WEBGL (Computer program... APPLICATION program inte... JAVASCRIPT programming l...
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28

The Case for Teaching Computer Graphics with WebGL: A 25-Year Perspective.
Angel, Ed
IEEE Computer Graphics & Applications; Mar/Apr2017, Vol. 37 Issue 2, p106-112, 7p

TEACHING COMPUTER graphics WEBGL (Computer program... JAVASCRIPT programming l... INTRODUCTORY courses (Ed...
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29

Dynamic online visualization of PS-InSAR surface motion estimation results using WebGL.
Liang, Dong ; Balz, Timo ; Wang, Ziyun ; et al.
Remote Sensing Letters; Feb2017, Vol. 8 Issue 2, p126-135, 10p

INTERFEROMETRY DATA visualization TIME series analysis WEBGL (Computer program... ONLINE data processing MOTION estimation (Signa...
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30

Deployment of a Web-based Control Laboratory Using HTML5.
Zhongcheng Lei ; Wenshan Hu ; Hong Zhou
International Journal of Online Engineering. 2016, Vol. 12 Issue 7, p18-23. 6p.

Information & communicat... Internet HTML (Document markup la... WebGL (Computer program... Cascading style sheets
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31

EXPLORACIÓN DE LAS POSIBILIDADES DE LA LIBRERÍA THREE-JS EN PROYECTOS DE DIFUSIÓN DEL PATRIMONIO CULTURAL. (Spanish)
Palomar-Vázquez, Jesús ; Viñals-Blasco, María José
Virtual Archaeology Review; Nov2016, Vol. 7 Issue 15, p112-122, 11p

CULTURAL property WEBGL (Computer program... LIBRARIES HTML (Document markup la... SELECTIVE dissemination...
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32

Lifted, projected and subgraph-induced inequalities for the representatives [formula omitted]-fold coloring polytope.
Campêlo, Manoel ; Moura, Phablo F.S. ; Santos, Marcio C.
Discrete Optimization. Aug2016, Vol. 21, p131-156. 26p.

Mathematical inequalitie... Graph coloring Linear programming Polytopes WebGL (Computer program... Lexicography
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33

Real-time raster projection for web maps.
Jenny, Bernhard ; Šavrič, Bojan ; Liem, Johannes
International Journal of Digital Earth; Mar2016, Vol. 9 Issue 3, p215-229, 15p

MAP projection BIT-mapped graphics DIGITAL maps SURFACE of the earth WEBGL (Computer program...
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34

Comparison of Physics Frameworks for WebGL-Based Game Engine.
Yogya, Resa ; Kosala, Raymond
EPJ Web of Conferences; 2014, Issue 68, p1-5, 5p

VIDEO games COMPUTER software develo... WEBGL (Computer program... ELECTRONIC games PHYSICS
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35

Designing a Multiplatform Pipeline for 3D Scenes.
Evans, Alun ; Agenjo, Javi ; Blat, Josep
CISTI (Iberian Conference on Information Systems & Technologies / Conferência Ibérica de Sistemas e Tecnologias de Informação) Proceedings; 2014, Vol. 2, p56-59, 4p

PIPELINE design & constr... THREE-dimensional imagin... WEBGL (Computer program... PARSING (Computer gramma... WORKFLOW
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36

THE STUDY OF PROPERTIES OF Ni-Al SYSTEM NANOSTRUCTURED MATERIALS BY MONTE CARLO METHOD.
Denissova, N. ; Popova, G. ; Demina, I. ; et al.
International Conference: Radiation Interaction with Material & Its Uses in Technologies. 2014, p214-217. 4p.

Nickel-aluminum alloys Nanostructured materials Monte Carlo method Metallic composites Computer simulation WebGL (Computer program...
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37

The Partial Mapping of the Web Graph.
Kristína, Machová ; Lenka, Gal'ová
Central European Conference on Information & Intelligent Systems; 2008, p292-299, 8p

ALGORITHMS SUBGRAPHS WEBSITES WEBGL (Computer program... HYPERLINKS
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38

Chapter 3: Grand Challenges for 3D on the Web: 3.1: The Declarative/Imperative Dichotomy.
Potenziani, Marco ; Callieri, Marco ; Dellepiane, Matteo ; et al.
Foundations & Trends in Computer Graphics & Vision; 2018, Vol. 10 Issue 4, p255-257, 3p

INTERNET content WEBGL (Computer program... DECLARATIVE programming... THREE-dimensional modeli... DOCUMENT Object Model (W... VRML (Computer program l...
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39

Chapter 2: Web3D, from Plug-ins to WebGL: 2.2: The WebGL Revolution.
Potenziani, Marco ; Callieri, Marco ; Dellepiane, Matteo ; et al.
Foundations & Trends in Computer Graphics & Vision; 2018, Vol. 10 Issue 4, p251-253, 3p

PLUG-ins (Computer progr... WEBGL (Computer program... THREE-dimensional modeli... GRAPHICS processing unit... DOCUMENT Object Model (W... COMPUTER graphics
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40

Chapter 2: Web3D, from Plug-ins to WebGL: 2.1: Early Approaches.
Potenziani, Marco ; Callieri, Marco ; Dellepiane, Matteo ; et al.
Foundations & Trends in Computer Graphics & Vision; 2018, Vol. 10 Issue 4, p249-251, 3p

ADOBE Flash (Computer so... PLUG-ins (Computer progr... WEBGL (Computer program... GRAPHICS processing unit... VRML (Computer program l...
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