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2

Augmented Virtuality-A Simplified, Scalable, and Modular Open-Source Unity Development System for Tangible VR with the Meta Quest 2.
Bjarke Kristian Maigaard Kjær Pedersen ; Patricia Bianca Lyk ; Daniel Alexander Auerbach
HCI (24). :241-262

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4

Exploring VR Interaction Possibilities: Prototyping the flood simulation in Dong Hoi, Quang Binh Province with SIMPLE's Coupling Tool in Unity and GAMA
Do Nguyen, Thanh ; Taillandier, Patrick ; Brugiere, Arthur ; et al.
GAMA Days 2024, Nov 2024, Online, France

Online, France game unity education gama virtual reality
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5

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9

From users to creators: Design and evaluation of a VR professional development program for educators
Geri̇ş, Ali ; Çukurbaşi, Barış ; Tunga, Yeliz ; et al.
In Computers & Education April 2026 243

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10

Exploring VR Interaction Possibilities: Prototyping the flood simulation in Dong Hoi, Quang Binh Province with SIMPLE's Coupling Tool in Unity and GAMA
Do Nguyen, Thanh ; Taillandier, Patrick ; Brugiere, Arthur ; et al.

[INFO.INFO-AI] Computer... education gama virtual reality game [INFO.INFO-MA] Computer...
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11

Development of Escape Room Game using VR Technology
David, David ; Edwin ; Arman, Edward ; et al.
In Procedia Computer Science 2019 157:646-652

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12

항공정비 NCS 실습교육을 위한 Unity 기반 3D 시뮬레이션 도구 개발.
이 태 균 ; 엄 정 호
Journal of Internet Computing & Services. Oct2025, Vol. 26 Issue 5, p103-112. 10p.

VOCATIONAL education AIRPLANE maintenance CURRICULUM VIRTUAL classrooms DIGITAL computer simulat... EDUCATIONAL technology
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13

VR-supported method for studying the MPC algorithm in controlling snake robot motion
Sibilska-Mroziewicz, Anna ; Możaryn, Jakub ; Ordys, Andrzej ; et al.
In Robotics and Autonomous Systems September 2025 191

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14

Escape Room em VR: Sala de fuga com Assistente Virtual
Dias, Fábio Rodrigues ; Silva, Frutuoso Gomes Mendes da ; uBibliorum
urn:tid:204026784

Assistente Virtual Convai Inteligência Artificial Realidade Virtual Sala de Fuga Unity
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15

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16

Integrating Unity into IoT solutions
Casimiro, Manuel ; Coutinho, Carlos
In Procedia Computer Science 2025 263:522-529

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17

Development of immersive radiotherapy clinical learning experience prototype (IRCLEP)
Hamzaini, Nur Najihah Binti ; Ramachandran, Gunalan A.L. ; Mogan, Tavaneethan A.L. ; et al.
In Journal of Medical Imaging and Radiation Sciences March 2026 57(2)

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18

Virtual Basic Military Training: Using XR Technologies to Develop Basic Skills in a Cyber ​​Environment
Daineko, Yevgeniya ; Turzhanov, Umitkhan ; Uali, Miras ; et al.
In Procedia Computer Science 2025 265:610-615

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19

AR/VR assisted integrated framework of autonomous disassembly system for industrial products
M., Eswaran ; Bahubalendruni, M.V.A. Raju
In Computers & Industrial Engineering October 2024 196

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20

A Personal Haptics/Wind Device for VR Environments
Simões, Tatiana Cardoso

Wind Stimuli Haptics Virtual Reality Haptic Device Unity Estímulos de Vento
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