Treffer: Indie Opportunities.

Title:
Indie Opportunities.
Authors:
Source:
Computer Graphics World. Apr2004, Vol. 27 Issue 4, p4-4. 2/3p.
Database:
Business Source Premier

Weitere Informationen

Contrary to popular belief, the independent game-developer community is not made up entirely of nerdy teenage boys who spend more time stealing other people's code than creating their own. A comprehensive new survey from Acacia Research Group called "The Amateur/Independent Game Development Tools Market," shows that while this group contains its share of absolute beginners, it is made up largely of professional adults who are well educated, experienced, and willing to devote serious time and money to develop games for a rapidly expanding and diversifying market. When it comes to paying for development tools, more than 90 percent said they purchased software over the past five years, and nearly 40 percent spent from $500 to more than $5000. Despite the lost revenues from pirating, Acacia's five-year projections show total sales of development tools including both content and coding software to the independent game-development market will rise steadily from roughly $30 million this year to more than $55 million by 2008, a compound annual growth rate of 16 percent. Independent game developers would do well to seek out these new opportunities, as well as use the new development and distribution tools available to them. Independent game developers justify pirating software tools because the vast majority of features in most programs go unused.

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