Treffer: INTRODUCTION TO GRAPHICS AND MEDIA RESOURCES IN ANDROID.
Title:
INTRODUCTION TO GRAPHICS AND MEDIA RESOURCES IN ANDROID.
Authors:
Source:
Intel Technology Journal. 2014, Vol. 18 Issue 2, p172-186. 15p.
Subject Terms:
Reviews & Products:
Database:
Business Source Premier
Weitere Informationen
The article discusses mobile graphics processing units (GPUs) and provides instructions on how to maximize graphical acceleration on Android devices. Information regarding the basic concepts on mobile GPU, the three-dimensional (3D) graphic features of Open Graphics Library for Embedded Systems (OpenGL ES) application programming interface, and the use of Scalable Vector Graphics (SVG) libraries for two-dimensional (2D) graphics is provided.