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Treffer: Designing Hand and Forearm Gestures to Control Virtual Forearm for User-Initiated Forearm Deformation.

Title:
Designing Hand and Forearm Gestures to Control Virtual Forearm for User-Initiated Forearm Deformation.
Source:
IEEE transactions on visualization and computer graphics [IEEE Trans Vis Comput Graph] 2025 Nov; Vol. 31 (11), pp. 10066-10079.
Publication Type:
Journal Article
Language:
English
Journal Info:
Publisher: IEEE Computer Society Country of Publication: United States NLM ID: 9891704 Publication Model: Print Cited Medium: Internet ISSN: 1941-0506 (Electronic) Linking ISSN: 10772626 NLM ISO Abbreviation: IEEE Trans Vis Comput Graph Subsets: MEDLINE
Imprint Name(s):
Original Publication: New York, NY : IEEE Computer Society, c1995-
Entry Date(s):
Date Created: 20251003 Date Completed: 20251106 Latest Revision: 20251107
Update Code:
20251107
DOI:
10.1109/TVCG.2025.3616825
PMID:
41042649
Database:
MEDLINE

Weitere Informationen

Thanks to the development of virtual reality (VR) technology, there is growing research on VR avatar body deformation effects. However, previous research mainly focused on passive body deformation expression, leaving users with limited methods to actively control their virtual bodies. To address this gap, we explored user-controlled forearm deformation by investigating how hand and forearm gestures can be mapped to various degrees of avatar forearm deformation. We conducted a gesture design workshop with six designers to generate gesture sets for different forearm deformations and deformation degrees, resulting in 15 gesture sets. Then, we selected the three highest-rated gesture sets and conducted a comparative study to evaluate the sense of embodiment and user performance across the three gesture sets. Our findings provide design suggestions for gesture-controlled forearm deformation in VR.