Serviceeinschränkungen vom 12.-22.02.2026 - weitere Infos auf der UB-Homepage
American Psychological Association 6th edition

Merz C, Krome N, Wienrich C, Kopp S, & Latoschik ME. (2025). The Impact of AI-Based Real-Time Gesture Generation and Immersion on the Perception of Others and Interaction Quality in Social XR. IEEE Transactions on Visualization and Computer Graphics, 31(11), 10131-10131. https://doi.org/10.1109/TVCG.2025.3616864

ISO-690 (author-date, English)

MERZ C, KROME N, WIENRICH C, KOPP S und LATOSCHIK ME, 2025. The Impact of AI-Based Real-Time Gesture Generation and Immersion on the Perception of Others and Interaction Quality in Social XR. IEEE transactions on visualization and computer graphics. 1 November 2025. Vol. 31, no. 11, p. 10131-10131. DOI 10.1109/TVCG.2025.3616864.

Modern Language Association 9th edition

Merz C, Krome N, Wienrich C, Kopp S, und Latoschik ME. „The Impact of AI-Based Real-Time Gesture Generation and Immersion on the Perception of Others and Interaction Quality in Social XR.“. IEEE Transactions on Visualization and Computer Graphics, Bd. 31, Nr. 11, November 2025, S. 10131-, https://doi.org/10.1109/TVCG.2025.3616864.

Mohr Siebeck - Recht (Deutsch - Österreich)

Merz C/Krome N/Wienrich C/Kopp S/Latoschik ME: The Impact of AI-Based Real-Time Gesture Generation and Immersion on the Perception of Others and Interaction Quality in Social XR., IEEE transactions on visualization and computer graphics 2025, 10131-10131.

Emerald - Harvard

Merz C, Krome N, Wienrich C, Kopp S und Latoschik ME. (2025), „The Impact of AI-Based Real-Time Gesture Generation and Immersion on the Perception of Others and Interaction Quality in Social XR.“, IEEE Transactions on Visualization and Computer Graphics, Vol. 31 No. 11, S. 10131-10131.

Achtung: Diese Zitate sind unter Umständen nicht zu 100% korrekt.