Merz C, Krome N, Wienrich C, Kopp S, & Latoschik ME. (2025). The Impact of AI-Based Real-Time Gesture Generation and Immersion on the Perception of Others and Interaction Quality in Social XR. IEEE Transactions on Visualization and Computer Graphics, 31(11), 10131-10131. https://doi.org/10.1109/TVCG.2025.3616864
ISO-690 (author-date, English)MERZ C, KROME N, WIENRICH C, KOPP S und LATOSCHIK ME, 2025. The Impact of AI-Based Real-Time Gesture Generation and Immersion on the Perception of Others and Interaction Quality in Social XR. IEEE transactions on visualization and computer graphics. 1 November 2025. Vol. 31, no. 11, p. 10131-10131. DOI 10.1109/TVCG.2025.3616864.
Modern Language Association 9th editionMerz C, Krome N, Wienrich C, Kopp S, und Latoschik ME. „The Impact of AI-Based Real-Time Gesture Generation and Immersion on the Perception of Others and Interaction Quality in Social XR.“. IEEE Transactions on Visualization and Computer Graphics, Bd. 31, Nr. 11, November 2025, S. 10131-, https://doi.org/10.1109/TVCG.2025.3616864.
Mohr Siebeck - Recht (Deutsch - Österreich)Merz C/Krome N/Wienrich C/Kopp S/Latoschik ME: The Impact of AI-Based Real-Time Gesture Generation and Immersion on the Perception of Others and Interaction Quality in Social XR., IEEE transactions on visualization and computer graphics 2025, 10131-10131.
Emerald - HarvardMerz C, Krome N, Wienrich C, Kopp S und Latoschik ME. (2025), „The Impact of AI-Based Real-Time Gesture Generation and Immersion on the Perception of Others and Interaction Quality in Social XR.“, IEEE Transactions on Visualization and Computer Graphics, Vol. 31 No. 11, S. 10131-10131.