Treffer: Development of a 3D Platformer Game for a Pseudo-Holographic Gaming Console.
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This work-in-progress paper presents the design and implementation of a 3D platformer game developed for a pseudo-holographic gaming console utilizing a Pepper’s Ghost pyramid display. The project applies a Design Science Research (DSR) methodology to address the underexplored potential of holographic projection technologies in gaming contexts. The system integrates custom hardware, including a bespoke cabinet and holographic pyramid, and a software solution built using UPBGE, Blender, and Python. Core game features encompass player navigation across a cubic environment projected holographically, collision detection, and a mobile device interface for control. The artifact was demonstrated through live evaluations and online deployment, revealing key insights into visual design optimization and user interaction constraints unique to the holographic medium. The results underscore the viability of leveraging Pepper’s Ghost displays for interactive entertainment and highlight opportunities for further research in novel game mechanics and user experience refinement. [ABSTRACT FROM AUTHOR]
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