American Psychological Association 6th edition

Wang, C.-S., Li, Y.-C., & Tzeng, Y.-R. (2015). How to replicate the cognitive process in computer game-based learning units. Information Technology & People, 28(2), 327-343. https://doi.org/10.1108/ITP-03-2013-0053

ISO-690 (author-date, English)

WANG, Chen-Shu, LI, Yu-Chieh und TZENG, Yeu-Ruey, 2015. How to replicate the cognitive process in computer game-based learning units. Information Technology & People. 1 Mai 2015. Vol. 28, no. 2, p. 327-343. DOI 10.1108/ITP-03-2013-0053.

Modern Language Association 9th edition

Wang, C.-S., Y.-C. Li, und Y.-R. Tzeng. „How to Replicate the Cognitive Process in Computer Game-Based Learning Units.“. Information Technology & People, Bd. 28, Nr. 2, Mai 2015, S. 327-43, https://doi.org/10.1108/ITP-03-2013-0053.

Mohr Siebeck - Recht (Deutsch - Österreich)

Wang, Chen-Shu/Li, Yu-Chieh/Tzeng, Yeu-Ruey: How to replicate the cognitive process in computer game-based learning units., Information Technology & People 2015, 327-343.

Emerald - Harvard

Wang, C.-S., Li, Y.-C. und Tzeng, Y.-R. (2015), „How to replicate the cognitive process in computer game-based learning units.“, Information Technology & People, Vol. 28 No. 2, S. 327-343.

Achtung: Diese Zitate sind unter Umständen nicht zu 100% korrekt.