Serviceeinschränkungen vom 12.-22.02.2026 - weitere Infos auf der UB-Homepage
American Psychological Association 6th edition

Christian Ovalle, Sandra Meza, Wilver Auccahuasi, Oscar Linares, Kitty Urbano, Emilio Rosario-Pacahuala, Yoni Nicolas-Rojas, Aly Auccahuasi, Tamara Pando-Ezcurra, & Raúl Castro-Vidal. (2022). Methodology for Learning Programming Languages Through the Use of Virtual Reality Resources. Proceedings of the 3 rd International Symposium on Automation, Information and Computing, 592-596. https://doi.org/10.5220/0011962500003612

ISO-690 (author-date, English)

CHRISTIAN OVALLE, SANDRA MEZA, WILVER AUCCAHUASI, OSCAR LINARES, KITTY URBANO, EMILIO ROSARIO-PACAHUALA, YONI NICOLAS-ROJAS, ALY AUCCAHUASI, TAMARA PANDO-EZCURRA und RAÚL CASTRO-VIDAL, 2022. Methodology for Learning Programming Languages Through the Use of Virtual Reality Resources. Proceedings of the 3 rd International Symposium on Automation, Information and Computing. 1 Januar 2022. P. 592-596. DOI 10.5220/0011962500003612.

Modern Language Association 9th edition

Christian Ovalle, Sandra Meza, Wilver Auccahuasi, Oscar Linares, Kitty Urbano, Emilio Rosario-Pacahuala, Yoni Nicolas-Rojas, Aly Auccahuasi, Tamara Pando-Ezcurra, und Raúl Castro-Vidal. „Methodology for Learning Programming Languages Through the Use of Virtual Reality Resources“. Proceedings of the 3 rd International Symposium on Automation, Information and Computing, Januar 2022, S. 592-6, https://doi.org/10.5220/0011962500003612.

Mohr Siebeck - Recht (Deutsch - Österreich)

Christian Ovalle/Sandra Meza/Wilver Auccahuasi/Oscar Linares/Kitty Urbano/Emilio Rosario-Pacahuala u. a.: Methodology for Learning Programming Languages Through the Use of Virtual Reality Resources, Proceedings of the 3 rd International Symposium on Automation, Information and Computing 2022, 592-596.

Emerald - Harvard

Christian Ovalle, Sandra Meza, Wilver Auccahuasi, Oscar Linares, Kitty Urbano, Emilio Rosario-Pacahuala, Yoni Nicolas-Rojas, Aly Auccahuasi, Tamara Pando-Ezcurra und Raúl Castro-Vidal. (2022), „Methodology for Learning Programming Languages Through the Use of Virtual Reality Resources“, Proceedings of the 3 rd International Symposium on Automation, Information and Computing, S. 592-596.

Achtung: Diese Zitate sind unter Umständen nicht zu 100% korrekt.