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Treffer: Bongo: A Kids' Programming Environment for Creating Video Games on the Web

Title:
Bongo: A Kids' Programming Environment for Creating Video Games on the Web
Contributors:
The Pennsylvania State University CiteSeerX Archives
Publication Year:
1997
Collection:
CiteSeerX
Document Type:
Fachzeitschrift text
File Description:
application/pdf
Language:
English
Rights:
Metadata may be used without restrictions as long as the oai identifier remains attached to it.
Accession Number:
edsbas.934FD970
Database:
BASE

Weitere Informationen

In recent years, a growing number of researchers and educators have argued that design projects provide rich opportunities for learning. To support this type of learning, educational researchers have developed computational environments (such as Logo and LEGO/Logo) that enable children to design their own animated stories, simulations, and even robotic constructions. The rise of the Internet presents an opportunity for new types of design activities, enabling kids to create projects that reach a larger audience than ever before. Some kids are beginning to create their own home pages on the World Wide Web. With the Java programming language, people can now create increasingly sophisticated Web pages with dynamic, interactive content. But Java is intended for expert programmers, not children. This thesis describes a new programming language and environment called Bongo that brings the power of Java to kids. In particular, it discusses a construction kit written in Bongo that enables kids.