Treffer: The geometry of carpentry and joinery

Title:
The geometry of carpentry and joinery
Source:
Fun with algorithms 2 (FUN 2001)Discrete applied mathematics. 144(3):374-380
Publisher Information:
Amsterdam; Lausanne; New York, NY: Elsevier, 2004.
Publication Year:
2004
Physical Description:
print, 6 ref
Original Material:
INIST-CNRS
Document Type:
Konferenz Conference Paper
File Description:
text
Language:
English
Author Affiliations:
School of Computer Science, Carleton University, 1125 Colonel By Drive, Ottawa, Ont., Canada
ISSN:
0166-218X
Rights:
Copyright 2004 INIST-CNRS
CC BY 4.0
Sauf mention contraire ci-dessus, le contenu de cette notice bibliographique peut être utilisé dans le cadre d’une licence CC BY 4.0 Inist-CNRS / Unless otherwise stated above, the content of this bibliographic record may be used under a CC BY 4.0 licence by Inist-CNRS / A menos que se haya señalado antes, el contenido de este registro bibliográfico puede ser utilizado al amparo de una licencia CC BY 4.0 Inist-CNRS
Notes:
Computer science; theoretical automation; systems

Mathematics
Accession Number:
edscal.16264254
Database:
PASCAL Archive

Weitere Informationen

In this paper, we propose to model a simplified wood shop. Following the work of Demaine et al. (Comput. Geom.: Theory Appl. 20 (1-2) (2002) 69) we limit the cutting tools of our carpenter to a circular saw. We extend that previous work to include a model of basic rules of carpentry and joinery. This model is then applied to the problem of building a polygon P by joining together strips of wood and cutting them with a circular saw. We describe a linear time algorithm to decide if a blueprint can be constructed in such a workshop.