Treffer: Backtracking games and inflationary fixed points

Title:
Backtracking games and inflationary fixed points
Source:
Automata, languages and programming: logic and semantics (ICALP-B 2004)Theoretical computer science. 350(2-3):174-187
Publisher Information:
Amsterdam: Elsevier, 2006.
Publication Year:
2006
Physical Description:
print, 13 ref
Original Material:
INIST-CNRS
Document Type:
Konferenz Conference Paper
File Description:
text
Language:
English
Author Affiliations:
University of Cambridge Computer Laboratory, Cambridge CB3 OFD, United Kingdom
Mathematische Grundlagen der Informatik, RWTH Aachen University, Germany
Logic in Computer Science, Humboldt-University, Berlin, Germany
ISSN:
0304-3975
Rights:
Copyright 2006 INIST-CNRS
CC BY 4.0
Sauf mention contraire ci-dessus, le contenu de cette notice bibliographique peut être utilisé dans le cadre d’une licence CC BY 4.0 Inist-CNRS / Unless otherwise stated above, the content of this bibliographic record may be used under a CC BY 4.0 licence by Inist-CNRS / A menos que se haya señalado antes, el contenido de este registro bibliográfico puede ser utilizado al amparo de una licencia CC BY 4.0 Inist-CNRS
Notes:
Computer science; theoretical automation; systems

Mathematics
Accession Number:
edscal.17495189
Database:
PASCAL Archive

Weitere Informationen

We define a new class of games, called backtracking games. Backtracking games are essentially parity games with an additional rule allowing players, under certain conditions, to return to an earlier position in the play and revise a choice or to force a countback of the number of moves. This new feature makes backtracking games more powerful than parity games. As a consequence, winning strategies become more complex objects and computationally harder. The corresponding increase in expressiveness allows us to use backtracking games as model-checking games for inflationary fixed-point logics such as IFP or MIC. We identify a natural subclass of backtracking games, the simple games, and show that these are the right model-checking games for IFP by (a) giving a translation of formulae φ and structures U into simple games such that U =φ if, and only if, Player 0 wins the corresponding game and (b) showing that the winner of simple backtracking games can again be defined in IFP.