Result: Measuring emotional valence to understand the user's experience of software

Title:
Measuring emotional valence to understand the user's experience of software
Source:
Evaluating affective interactionsInternational journal of human-computer studies. 65(4):306-314
Publisher Information:
London: Elsevier, 2007.
Publication Year:
2007
Physical Description:
print, 1 p.1/4
Original Material:
INIST-CNRS
Document Type:
Conference Conference Paper
File Description:
text
Language:
English
Author Affiliations:
Department of Psychiatry and Behavioral Sciences, Johns Hopkins University School of Medicine, Meyer 144, 600 N. Wolfe Street, Baltimore. MD 21287, United States
Hazlett Research, 2045 York Road, Baltimore, MD 21093, United States
Microsoft Corporation, One Microsoft Way, Redmond. WA 98052, United States
ISSN:
1071-5819
Rights:
Copyright 2007 INIST-CNRS
CC BY 4.0
Sauf mention contraire ci-dessus, le contenu de cette notice bibliographique peut être utilisé dans le cadre d’une licence CC BY 4.0 Inist-CNRS / Unless otherwise stated above, the content of this bibliographic record may be used under a CC BY 4.0 licence by Inist-CNRS / A menos que se haya señalado antes, el contenido de este registro bibliográfico puede ser utilizado al amparo de una licencia CC BY 4.0 Inist-CNRS
Notes:
Computer science; theoretical automation; systems
Accession Number:
edscal.18551649
Database:
PASCAL Archive

Further Information

This paper reports on the results of two studies that used facial electromyography (EMG) measures combined with verbal and performance measures to provide feedback in the software design process on the user's emotional state. The first study assessed 16 participant's emotional responses while they passively viewed mock ups of proposed new operating system features. The second study measured the emotional responses of 15 participants while they actively used one of two versions of a media player. This multimodal assessment method was able to provide a sensitive measure of the desirability of the proposed software features, and a measure of emotional tension and mental effort expended in the interactive tasks.