Treffer: Supervised genetic search for parameter selection in painterly rendering

Title:
Supervised genetic search for parameter selection in painterly rendering
Source:
Applications of evolutionary computing (EvoWorkshops 2006)Lecture notes in computer science. :599-610
Publisher Information:
Berlin: Springer, 2006.
Publication Year:
2006
Physical Description:
print, 24 ref 1
Original Material:
INIST-CNRS
Document Type:
Konferenz Conference Paper
File Description:
text
Language:
English
Author Affiliations:
Department of Computer Science, University of Bath, Bath, United Kingdom
ISSN:
0302-9743
Rights:
Copyright 2007 INIST-CNRS
CC BY 4.0
Sauf mention contraire ci-dessus, le contenu de cette notice bibliographique peut être utilisé dans le cadre d’une licence CC BY 4.0 Inist-CNRS / Unless otherwise stated above, the content of this bibliographic record may be used under a CC BY 4.0 licence by Inist-CNRS / A menos que se haya señalado antes, el contenido de este registro bibliográfico puede ser utilizado al amparo de una licencia CC BY 4.0 Inist-CNRS
Notes:
Computer science; theoretical automation; systems
Accession Number:
edscal.19131295
Database:
PASCAL Archive

Weitere Informationen

This paper investigates the feasibility of evolutionary search techniques as a mechanism for interactively exploring the design space of 2D painterly renderings. Although a growing body of painterly rendering literature exists, the large number of low-level configurable parameters that feature in contemporary algorithms can be counter-intuitive for non-expert users to set. In this paper we first describe a multi-resolution painting algorithm capable of transforming photographs into paintings at interactive speeds. We then present a supervised evolutionary search process in which the user scores paintings on their aesthetics to guide the specification of their desired painterly rendering. Using our system, non-expert users are able to produce their desired aesthetic in approximately 20 mouse clicks - around half an order of magnitude faster than manual specification of individual rendering parameters by trial and error.