Result: Skeleton pruning by contour partitioning

Title:
Skeleton pruning by contour partitioning
Source:
Discrete geometry for computer imagery (13th International conference, DGCI 2006, Szeged, Hungary, October 25-27, 2006)0DGCI 2006. :567-579
Publisher Information:
Berlin; Heidelberg; New York: Springer, 2006.
Publication Year:
2006
Physical Description:
print, 30 ref 1
Original Material:
INIST-CNRS
Document Type:
Conference Conference Paper
File Description:
text
Language:
English
Author Affiliations:
CIS Dept., Temple University, Philadelphia, PA 19094, United States
Dept of Electronics & Information Engineering, Huazhong University of Sci. & Tech, Wuhan. Hubei. 430074, China
ISSN:
0302-9743
Rights:
Copyright 2007 INIST-CNRS
CC BY 4.0
Sauf mention contraire ci-dessus, le contenu de cette notice bibliographique peut être utilisé dans le cadre d’une licence CC BY 4.0 Inist-CNRS / Unless otherwise stated above, the content of this bibliographic record may be used under a CC BY 4.0 licence by Inist-CNRS / A menos que se haya señalado antes, el contenido de este registro bibliográfico puede ser utilizado al amparo de una licencia CC BY 4.0 Inist-CNRS
Notes:
Computer science; theoretical automation; systems
Accession Number:
edscal.19150530
Database:
PASCAL Archive

Further Information

In this paper, we establish a unique correspondence between skeleton branches and subarcs of object contours. Based on this correspondence, a skeleton is pruned by removing skeleton branches whose generating points are on the same contour subarc. This has an effect of removing redundant skeleton branches and retaining all the necessary visual branches. We show that this approach preserves skeleton topology, does not shift the skeleton, and it does not shrink the remaining branches.