Treffer: Virtual five animals exercise
Title:
Virtual five animals exercise
Authors:
Source:
Technologies for E-Learning and Digital Entertainment (First international conference, Edutainment 2006, Hangzhou, China, April 16-19, 2006)Lecture notes in computer science. :1090-1093
Publisher Information:
Berlin: Springer, 2006.
Publication Year:
2006
Physical Description:
print, 8 ref 1
Original Material:
INIST-CNRS
Subject Terms:
Education, Éducation, Computer science, Informatique, Sciences exactes et technologie, Exact sciences and technology, Sciences appliquees, Applied sciences, Informatique; automatique theorique; systemes, Computer science; control theory; systems, Logiciel, Software, Systèmes informatiques et systèmes répartis. Interface utilisateur, Computer systems and distributed systems. User interface, Intelligence artificielle, Artificial intelligence, Reconnaissance des formes. Traitement numérique des images. Géométrie algorithmique, Pattern recognition. Digital image processing. Computational geometry, Animation par ordinateur, Computer animation, Animación por computador, Appariement image, Image matching, Concordance forme, Pattern matching, Divertissement, Entertainment, Estimation mouvement, Motion estimation, Estimación movimiento, Mouvement corporel, Body movement, Movimiento corporal, Musée, Museum, Museo, Réalité virtuelle, Virtual reality, Realidad virtual, Système conversationnel, Interactive system, Sistema interactivo, Téléenseignement, Remote teaching, Teleensenanza
Document Type:
Konferenz
Conference Paper
File Description:
text
Language:
English
Author Affiliations:
School of Computer Science and Engineering, BeiHang University, China
ISSN:
0302-9743
Rights:
Copyright 2007 INIST-CNRS
CC BY 4.0
Sauf mention contraire ci-dessus, le contenu de cette notice bibliographique peut être utilisé dans le cadre d’une licence CC BY 4.0 Inist-CNRS / Unless otherwise stated above, the content of this bibliographic record may be used under a CC BY 4.0 licence by Inist-CNRS / A menos que se haya señalado antes, el contenido de este registro bibliográfico puede ser utilizado al amparo de una licencia CC BY 4.0 Inist-CNRS
CC BY 4.0
Sauf mention contraire ci-dessus, le contenu de cette notice bibliographique peut être utilisé dans le cadre d’une licence CC BY 4.0 Inist-CNRS / Unless otherwise stated above, the content of this bibliographic record may be used under a CC BY 4.0 licence by Inist-CNRS / A menos que se haya señalado antes, el contenido de este registro bibliográfico puede ser utilizado al amparo de una licencia CC BY 4.0 Inist-CNRS
Notes:
Computer science; theoretical automation; systems
Accession Number:
edscal.19152391
Database:
PASCAL Archive
Weitere Informationen
Virtual Five Animals Exercise is an interactive game which is an important part of Virtual Olympic Museum for the Games of the XXIX Olympiad. Users can learn and imitate Five Animals Exercise without any interactive device. To do these, we make use of motion capture data to drive the virtual human motion, and use template matching method to recognize users' motion. We improve the motion editing and motion retargetting methods in our system. Many people enjoy our game.