Treffer: Real-Time Auralisation of Outdoor Sound Propagation

Title:
Real-Time Auralisation of Outdoor Sound Propagation
Authors:
Publisher Information:
Berlin: Logos Verlag Berlin; Logos Verlag Berlin, 2023.
Publication Year:
2023
Document Type:
E-Book eBook
File Description:
image/jpeg
Language:
English
ISBN:
978-3-8325-5629-7
Relation:
Aachener Beiträge zur Akustik
DOI:
10.30819/5629
Rights:
Attribution-NonCommercial-NoDerivatives 4.0 International
open access
URL: http://purl.org/coar/access_right/c_abf2
URL: https://creativecommons.org/licenses/by-nc-nd/4.0/
Notes:
ONIX_20230721_9783832556297_11
Accession Number:
edsdob.20.500.12854.101770
Database:
Directory of Open Access Books

Weitere Informationen

Auralisation describes the process of generating and presenting audible sound using computer programs and audio hardware. Since the result is perceived naturally by the human's auditory system, a demonstration by means of auralisation is easily comprehensible and neither requires background knowledge nor expertise. Producing auralisation under real-time constraints increases the implementation demands significantly. Real-time auralisation is required in applications that respond to user interaction, for example, in interactive Virtual Reality (VR) environments. The realisation of a real-time auralisation application for outdoor environments represents a promising addition to current noise assessment procedures. It also delivers the foundation for the auditory modality in outdoor VR scenarios, which can serve as as an audio-video tool for perception-related scientific investigations. Traditional approaches often neglect the time-variant characteristic of dynamically moving sound sources and receivers, treating an acoustic environment as temporarily static on a frame-by-frame basis. Adaption to dynamic events is implemented by transition of sequences of time-invariant simulations, which is contradictory to the highly dynamic nature of outdoor scenarios. This book describes a system that attaches increased importance to fast geometric diffraction simulations and employs an audio rendering network that reflects the time-variant nature of dynamic outdoor sound propagation.