Result: SIMOD: Making Freeform Deformation Size-Insensitive

Title:
SIMOD: Making Freeform Deformation Size-Insensitive
Contributors:
Visualization and manipulation of complex data on wireless mobile devices (IPARLA), INRIA Futurs, Institut National de Recherche en Informatique et en Automatique (Inria)-Institut National de Recherche en Informatique et en Automatique (Inria)-Université Sciences et Technologies - Bordeaux 1 (UB)-École Nationale Supérieure d'Électronique, Informatique et Radiocommunications de Bordeaux (ENSEIRB)-Centre National de la Recherche Scientifique (CNRS), Laboratoire Bordelais de Recherche en Informatique (LaBRI), Université de Bordeaux (UB)-École Nationale Supérieure d'Électronique, Informatique et Radiocommunications de Bordeaux (ENSEIRB)-Centre National de la Recherche Scientifique (CNRS), Technical University of Berlin / Technische Universität Berlin (TUB)
Source:
EUROGRAPHICS Symposium on Point-Based Graphics, Sep 2007, Pragues, Czech Republic
Publisher Information:
CCSD, 2007.
Publication Year:
2007
Collection:
collection:CNRS
collection:INRIA
collection:ENSEIRB
collection:INRIA-FUTURS
collection:LABRI
collection:UNIV-BORDEAUX
collection:TESTALAIN1
collection:TESTBORDEAUX
collection:INRIA2
collection:INRIA-ALLEMAGNE
collection:UNIVERSITE-BORDEAUX
Subject Geographic:
Original Identifier:
HAL:
Document Type:
Conference conferenceObject<br />Conference papers
Language:
English
Rights:
info:eu-repo/semantics/OpenAccess
Accession Number:
edshal.inria.00260836v1
Database:
HAL

Further Information

Freeform deformation techniques are powerful and flexible tools for interactive 3D shape editing. However, while interactivity is the key constraint for the usability of such tools, it cannot be maintained when the complexity of either the 3D model or the applied deformation exceeds a given workstation-dependent threshold. In this system paper, we solve this scalability problem by introducing a streaming system based on a sampling-reconstruction approach. First an efficient out-of-core adaptive simplification algorithm is performed in a pre-processing step, to quickly generate a simplified version of the model. The resulting model can then be submitted to arbitrary FFD tools, as its reduced size ensures interactive response. Second, a post-processing step performs a feature-preserving reconstruction of the deformation undergone by the simplified version, onto the original model. Both bracketing steps share streaming and point-based basis, making them fully scalable and compatible with point-clouds, non-manifold polygon soups and meshes. Our system also offers a generic out-of-core multi-scale layer to arbitrary FFD tools, since the two bracketing steps remain available for partial upsampling during the interactive session. As a result, arbitrarily large 3D models can be interactively edited with most FFD tools, opening the use and combination of advanced deformation metaphors to models ranging from million to billion samples. Our system also offers to work on models that fit in memory but exceed the capabilities of a given FFD tool.