Treffer: Design and Verification of Distributed Multi-media Systems
Akehurst, David and Derrick, John and Waters, A. Gill (2003) Design and Verification of Distributed Multi-media Systems. In: Formal Methods for Open Object-Based Distributed Systems: 6th IFIP WG 6.1 International Conference. Lecture Notes in Computer Science . Springer, Berlin, Germany. ISBN 978-3-540-20491-6. E-ISBN 978-3-540-39958-2. (doi:10.1007/978-3-540-39958-2_19 <https://doi.org/10.1007/978-3-540-39958-2_19>) (The full text of this publication is not currently available from this repository. You may be able to access a copy if URLs are provided) (KAR id:14014 14014>)
1119657980
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Performance analysis of computing systems, in particular distributed computing systems, is a complex process. Analysing the complex flows and interactions between multiple threads over a distributed set of processing nodes is a non-trivial task. The problem is exacerbated by the addition of continuous system functions that are time dependent, such as communication between components in the form of multimedia streams of video and audio data. Quality-of-Service (QoS) specifications define constraints on such communications and describe the required patterns of data transfer. By making use of these specifications as part of the performance analysis process it is possible to add significant confidence to predictions about the correct (required) operation of a distributed system. This paper presents a method for designing distributed multimedia systems, including the specification of QoS, using the ODP framework and UML and describes a technique for verifying the QoS specification against the designed functional behaviour of the system using Timed Automata.