Cevahir, H., Özdemir, M., & Baturay, M. H. (2022). The Effect of Animation-Based Worked Examples Supported with Augmented Reality on the Academic Achievement, Attitude and Motivation of Students towards Learning Programming. Participatory Educational Research, 9(3), 226-247.
ISO-690 (author-date, English)CEVAHIR, Hakan, ÖZDEMIR, Muzaffer und BATURAY, Meltem Huri, 2022. The Effect of Animation-Based Worked Examples Supported with Augmented Reality on the Academic Achievement, Attitude and Motivation of Students towards Learning Programming. Participatory Educational Research. 1 Mai 2022. Vol. 9, no. 3, p. 226-247.
Modern Language Association 9th editionCevahir, H., M. Özdemir, und M. H. Baturay. „The Effect of Animation-Based Worked Examples Supported With Augmented Reality on the Academic Achievement, Attitude and Motivation of Students towards Learning Programming“. Participatory Educational Research, Bd. 9, Nr. 3, Mai 2022, S. 226-47.
Mohr Siebeck - Recht (Deutsch - Österreich)Cevahir, Hakan/Özdemir, Muzaffer/Baturay, Meltem Huri: The Effect of Animation-Based Worked Examples Supported with Augmented Reality on the Academic Achievement, Attitude and Motivation of Students towards Learning Programming, Participatory Educational Research 2022, 226-247.
Emerald - HarvardCevahir, H., Özdemir, M. und Baturay, M.H. (2022), „The Effect of Animation-Based Worked Examples Supported with Augmented Reality on the Academic Achievement, Attitude and Motivation of Students towards Learning Programming“, Participatory Educational Research, Vol. 9 No. 3, S. 226-247.