Mohanarajah, S., & Sritharan, T. (2022). Shoot2 Learn: Fix-and-Play Educational Game for Learning Programming; Enhancing Student Engagement by Mixing Game Playing and Game Programming. Journal of Information Technology Education: Research, 21, 639-661. https://doi.org/10.28945/5041
ISO-690 (author-date, English)MOHANARAJAH, Selvarajah und SRITHARAN, Thambithurai, 2022. Shoot2 Learn: Fix-and-Play Educational Game for Learning Programming; Enhancing Student Engagement by Mixing Game Playing and Game Programming. Journal of Information Technology Education: Research. 1 Januar 2022. Vol. 21, , p. 639-661. DOI 10.28945/5041.
Modern Language Association 9th editionMohanarajah, S., und T. Sritharan. „Shoot2 Learn: Fix-and-Play Educational Game for Learning Programming; Enhancing Student Engagement by Mixing Game Playing and Game Programming“. Journal of Information Technology Education: Research, Bd. 21, Januar 2022, S. 639-61, https://doi.org/10.28945/5041.
Mohr Siebeck - Recht (Deutsch - Österreich)Mohanarajah, Selvarajah/Sritharan, Thambithurai: Shoot2 Learn: Fix-and-Play Educational Game for Learning Programming; Enhancing Student Engagement by Mixing Game Playing and Game Programming, Journal of Information Technology Education: Research 2022, 639-661.
Emerald - HarvardMohanarajah, S. und Sritharan, T. (2022), „Shoot2 Learn: Fix-and-Play Educational Game for Learning Programming; Enhancing Student Engagement by Mixing Game Playing and Game Programming“, Journal of Information Technology Education: Research, Vol. 21, S. 639-661.