Daniel J. Mills, & Jeremy S. White. (2024). The Influence of Digital Gameplay on Learner Profiles in the Japanese University Context. Turkish Online Journal of Educational Technology - TOJET, 23(3), 120-129.
ISO-690 (author-date, English)DANIEL J. MILLS und JEREMY S. WHITE, 2024. The Influence of Digital Gameplay on Learner Profiles in the Japanese University Context. Turkish Online Journal of Educational Technology - TOJET. 1 Juli 2024. Vol. 23, no. 3, p. 120-129.
Modern Language Association 9th editionDaniel J. Mills, und Jeremy S. White. „The Influence of Digital Gameplay on Learner Profiles in the Japanese University Context“. Turkish Online Journal of Educational Technology - TOJET, Bd. 23, Nr. 3, Juli 2024, S. 120-9.
Mohr Siebeck - Recht (Deutsch - Österreich)Daniel J. Mills/Jeremy S. White: The Influence of Digital Gameplay on Learner Profiles in the Japanese University Context, Turkish Online Journal of Educational Technology - TOJET 2024, 120-129.
Emerald - HarvardDaniel J. Mills und Jeremy S. White. (2024), „The Influence of Digital Gameplay on Learner Profiles in the Japanese University Context“, Turkish Online Journal of Educational Technology - TOJET, Vol. 23 No. 3, S. 120-129.