Barrera, R., Kyaw, A. S., & Swe, T. N. [ca. 2018]. Unity 2017 AI game programming : leverage the power of artificial intelligence to program smart entities for your games (Third edition) [Cd]. Birmingham, UK: Packt Publishing.
ISO-690 (author-date, English)BARRERA, Ray, KYAW, Aung Sithu and SWE, Thet Naing, 2018. Unity 2017 AI game programming : leverage the power of artificial intelligence to program smart entities for your games. Third edition. Birmingham, UK: Packt Publishing. ISBNÂ 9781788393294.
Modern Language Association 9th editionBarrera, R., A. S. Kyaw, and T. N. Swe. Unity 2017 AI game programming : leverage the power of artificial intelligence to program smart entities for your games. Third edition, cd, Packt Publishing, 2018.
Mohr Siebeck - Recht (Deutsch - Ă–sterreich)Barrera, Ray/Kyaw, Aung Sithu/Swe, Thet Naing: Unity 2017 AI game programming : leverage the power of artificial intelligence to program smart entities for your games, Third edition. ed. Birmingham, UK 2018.
Emerald - HarvardBarrera, R., Kyaw, A.S. and Swe, T.N. (2018), Unity 2017 AI game programming : leverage the power of artificial intelligence to program smart entities for your games, Third edition., Vol. , Packt Publishing, Birmingham, UK.