Barrera, R., Kyaw, A. S., & Swe, T. N. [ca. 2018]. Unity 2017 Game AI Programming - Third Edition : Leverage the power of Artificial Intelligence to program smart entities for your games (3. Auflage) [Cd]. Birmingham: Packt Publishing Limited.
ISO-690 (author-date, English)BARRERA, Ray, KYAW, Aung Sithu und SWE, Thet Naing, 2018. Unity 2017 Game AI Programming - Third Edition : Leverage the power of Artificial Intelligence to program smart entities for your games. 3. Auflage. Birmingham: Packt Publishing Limited. ISBN 9781788393294.
Modern Language Association 9th editionBarrera, R., A. S. Kyaw, und T. N. Swe. Unity 2017 Game AI Programming - Third Edition : Leverage the power of Artificial Intelligence to program smart entities for your games. 3. Auflage, cd, Packt Publishing Limited, 2018.
Mohr Siebeck - Recht (Deutsch - Österreich)Barrera, Ray/Kyaw, Aung Sithu/Swe, Thet Naing: Unity 2017 Game AI Programming - Third Edition : Leverage the power of Artificial Intelligence to program smart entities for your games, 3. Auflage. Aufl. Birmingham 2018.
Emerald - HarvardBarrera, R., Kyaw, A.S. und Swe, T.N. (2018), Unity 2017 Game AI Programming - Third Edition : Leverage the power of Artificial Intelligence to program smart entities for your games, 3. Auflage., Bd. , Packt Publishing Limited, Birmingham.