Butler, S., Oliver, T., & Headleand, C. J. [ca. 2024]. Game Development Patterns with Unreal Engine 5 : Build maintainable and scalable systems with C++ and Blueprint (1. Auflage) [Cd]. Birmingham: Packt Publishing Limited.
ISO-690 (author-date, English)BUTLER, Stuart, OLIVER, Tom und HEADLEAND, Christopher J., 2024. Game Development Patterns with Unreal Engine 5 : Build maintainable and scalable systems with C++ and Blueprint. 1. Auflage. Birmingham: Packt Publishing Limited. ISBN 9781803246185.
Modern Language Association 9th editionButler, S., T. Oliver, und C. J. Headleand. Game Development Patterns with Unreal Engine 5 : Build maintainable and scalable systems with C++ and Blueprint. 1. Auflage, cd, Packt Publishing Limited, 2024.
Mohr Siebeck - Recht (Deutsch - Österreich)Butler, Stuart/Oliver, Tom/Headleand, Christopher J.: Game Development Patterns with Unreal Engine 5 : Build maintainable and scalable systems with C++ and Blueprint, 1. Auflage. Aufl. Birmingham 2024.
Emerald - HarvardButler, S., Oliver, T. und Headleand, C.J. (2024), Game Development Patterns with Unreal Engine 5 : Build maintainable and scalable systems with C++ and Blueprint, 1. Auflage., Bd. , Packt Publishing Limited, Birmingham.