Result: Multi-threaded, discrete event simulation of distributed computing systems
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Further Information
The LHC experiments have envisaged computing systems of unprecedented complexity, for which is necessary to provide a realistic description and modeling of data access patterns, and of many jobs running concurrently on large scale distributed systems and exchanging very large amounts of data. A process oriented approach for discrete event simulation is well suited to describe various activities running concurrently, as well the stochastic arrival patterns specific for such type of simulation. Threaded objects or Active Objects can provide a natural way to map the specific behaviour of distributed data processing into the simulation program. The simulation tool developed within MONARC is based on Java() technology which provides adequate tools for developing a flexible and distributed process oriented simulation. Proper graphics tools, and ways to analyze data interactively, are essential in any simulation project. The design elements, status and features of the MONARC simulation tool are presented. The program allows realistic modeling of complex data access patterns by multiple concurrent users in large scale computing systems in a wide range of possible architectures, from centralized to highly distributed. Comparison between queuing theory and realistic client-server measurements is also presented.