American Psychological Association 6th edition

KOK WAI WONG, CHUN CHE FUNG, DEPICKERE, A., & RAI, S. (2006, Januar 1). Static and dynamic difficulty level design for edutainment game using artificial neural networks. Gehalten auf der. Berlin: Springer, 2006. Abgerufen von http://pascal-francis.inist.fr/vibad ndex.php?action=search&terms=19152313

ISO-690 (author-date, English)

KOK WAI WONG, CHUN CHE FUNG, DEPICKERE, Arnold und RAI, Shri, 2006. Static and dynamic difficulty level design for edutainment game using artificial neural networks. In: [online]. Berlin: Springer, 2006. 1 Januar 2006. Available from: http://pascal-francis.inist.fr/vibad ndex.php?action=search&terms=19152313

Modern Language Association 9th edition

KOK WAI WONG, CHUN CHE FUNG, A. DEPICKERE, und S. RAI. Static and dynamic difficulty level design for edutainment game using artificial neural networks. Berlin: Springer, 2006., 2006, http://pascal-francis.inist.fr/vibad ndex.php?action=search&terms=19152313.

Mohr Siebeck - Recht (Deutsch - Österreich)

Emerald - Harvard

KOK WAI WONG, CHUN CHE FUNG, DEPICKERE, A. und RAI, S. (2006), „Static and dynamic difficulty level design for edutainment game using artificial neural networks“, in , Bd. , Berlin: Springer, 2006., verfügbar unter: http://pascal-francis.inist.fr/vibad ndex.php?action=search&terms=19152313.

Achtung: Diese Zitate sind unter Umständen nicht zu 100% korrekt.