American Psychological Association 6th edition

KOK WAI WONG, CHUN CHE FUNG, DEPICKERE, A., & RAI, S. (2006, January 1). Static and dynamic difficulty level design for edutainment game using artificial neural networks. Presented at the. Berlin: Springer, 2006. Retrieved from http://pascal-francis.inist.fr/vibad ndex.php?action=search&terms=19152313

ISO-690 (author-date, English)

KOK WAI WONG, CHUN CHE FUNG, DEPICKERE, Arnold and RAI, Shri, 2006. Static and dynamic difficulty level design for edutainment game using artificial neural networks. In: [online]. Berlin: Springer, 2006. 1 January 2006. Available from: http://pascal-francis.inist.fr/vibad ndex.php?action=search&terms=19152313

Modern Language Association 9th edition

KOK WAI WONG, CHUN CHE FUNG, A. DEPICKERE, and S. RAI. Static and dynamic difficulty level design for edutainment game using artificial neural networks. Berlin: Springer, 2006., 2006, http://pascal-francis.inist.fr/vibad ndex.php?action=search&terms=19152313.

Mohr Siebeck - Recht (Deutsch - Österreich)

Emerald - Harvard

KOK WAI WONG, CHUN CHE FUNG, DEPICKERE, A. and RAI, S. (2006), “Static and dynamic difficulty level design for edutainment game using artificial neural networks”, in , Vol. , Berlin: Springer, 2006., available at: http://pascal-francis.inist.fr/vibad ndex.php?action=search&terms=19152313.

Warning: These citations may not always be 100% accurate.