Serviceeinschränkungen vom 12.-22.02.2026 - weitere Infos auf der UB-Homepage

Treffer: Exploring the efficacy of computer games as a pedagogical tool for teaching and learning programming: A systematic review.

Title:
Exploring the efficacy of computer games as a pedagogical tool for teaching and learning programming: A systematic review.
Authors:
Wilson, Kuuku Nyameye1 (AUTHOR) kuuku63@gmail.com, Ghansah, Benjamin (AUTHOR) bghansah@uew.edu.gh, Ananga, Patricia2 (AUTHOR) patricia.ananga1@gmail.com, Oppong, Stephen Opoku2 (AUTHOR) sooppong@uew.edu.gh, Essibu, Winston Kwamina3 (AUTHOR) winstonessibu26@gmail.com, Essibu, Einstein Kow3 (AUTHOR) einsteinessibu26@outlook.com
Source:
Education & Information Technologies. Mar2025, Vol. 30 Issue 4, p4157-4184. 28p.
Database:
Education Research Complete

Weitere Informationen

This systematic literature review examines the use of computer games as instructional aids in the teaching and learning of programming. With the ubiquitous nature of technology permeating various aspects of modern life, the integration of gaming devices into educational settings has garnered increased attention. This paper investigates whether computer games, primarily designed for entertainment, can effectively facilitate the teaching and learning of programming concepts. By analysing existing literature, this review aims to provide insights into the potential benefits, challenges, and overall efficacy of using computer games as a pedagogical tool for teaching and learning programming. Key themes explored include student engagement, skill acquisition, and the impact on learning outcomes. The findings of this review contribute to a deeper understanding of the innovative intersection between gaming and programming education and offer practical implications for educators and instructional designers. [ABSTRACT FROM AUTHOR]

Copyright of Education & Information Technologies is the property of Springer Nature and its content may not be copied or emailed to multiple sites without the copyright holder's express written permission. Additionally, content may not be used with any artificial intelligence tools or machine learning technologies. However, users may print, download, or email articles for individual use. This abstract may be abridged. No warranty is given about the accuracy of the copy. Users should refer to the original published version of the material for the full abstract. (Copyright applies to all Abstracts.)